Rebellion 1.01

Implementation of procedural clouds is another huge step ahead
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1.01 See all
Developer:
Bostjan Grandovec
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Implementation of procedural clouds is another huge step ahead. In previous versions, sky was just a bitmap texture over the skysphere that made look sky cool, but completely static. Now, clouds are slowley moving across the sky and change shape, you can also see clouds coming closer when you increase altitude. They are not volumetric but they look very real.

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